KS3 · Maths

Generating sequences from term-to-term rules

Two terms: 1, 4. What comes next? 16, 13, 9 and 10 are all good answers. Play with the tree and find out why.

Maths · Sequences

Same start. Different sequence.

Pick an opening, then pick a rule that fits it. Every rule you can choose here turns the opening into a different sequence.

Opening terms → A rule that fits them

10 sequences to explore.

On Pick a pair of opening terms. 3 branches to choose from.

Same opening terms, different rules, different sequences. Stating the rule is what pins a sequence down.

Generating from a rule

Problem

Start on 6. The rule is: multiply the previous term by 2, then add 3. Write T1 to T4.

Maths · Sequences

Where does T10 land?

Sequence A starts at 3 and adds 4 each time. Sequence B starts at 7 and adds 5 each time. Drag each tag to where you think its T10 sits, then check.

Maths · Sequences

What if it doubles?

A sequence starts at 3 and doubles each time: 3, 6, 12, 24 … Three learners each want T10 without writing every term out.

Whose idea is closest to yours?
How sure are you?

Predict, then check

You've been going forwards. This one goes backwards, so think about undoing the rule.

A sequence uses the rule 'multiply by 0.1' and its second term is 4. What is the first term?

Maths · Sequences

Find the missing rule

A sequence adds the same amount each time. T2 = 7 and T5 = 19. What is the rule?

  1. Write the sequence out with gaps: T1 = ?, T2 = 7, T3 = ?, T4 = ?, T5 = 19.Gaps keep the positions straight.
  2. missing step
Which line is step 2?

WHAT YOU'VE LEARNED

A quick recap of today's lesson.

Term-to-term rules

What you need to know

  • A sequence is a run of terms, usually built by a rule. Each number in it is one term.
  • A term-to-term rule tells you how to get the next term from the previous one.
  • T1 is the first term, T2 the second, T10 the 10th. Capital T means 'a specific term'; the small number says which.
  • Start on 124 with 'add five' and you get 129, 134, 139. Start on 6 with 'multiply by five': 30, 150, 750.
  • Same rule, different first term, different sequence. The first term matters just as much as the rule.
  • Rules needn't add. 'Multiply by 4' works, and so does 'multiply by −1/2', which is the same as divide by −2.
  • Have a goStart on 8 and use the rule 'multiply by −1/2'. What are T2 and T3?

    T2 = −4 and T3 = 2

    Multiplying a negative by −1/2 flips the sign back: −4 × −1/2 = 2, not −2.

  • To go backwards, use the inverse of the rule. 'Add three' with T3 = 7 gives T2 = 4, then T1 = 1.
  • Have a goA sequence uses 'multiply by 2' and T3 = 20. Work backwards: what are T2 and T1?

    T2 = 10 and T1 = 5

    Undoing 'multiply by 2' means dividing by 2, not subtracting anything.

  • For an adding sequence, count the additions, not the terms. T1 to T10 is nine additions; T2 to T5 is three.
  • Have a goA sequence starts at 5 and adds 3 each time. How many additions take you from T1 to T6, and what is T6?

    Five additions, so T6 = 5 + 5 × 3 = 20

    T1 is where you start, so T6 is five jumps on. Six jumps would mean counting the terms instead.

  • That shortcut only works when the rule adds the same amount every time. Doubling, for example, breaks it.
  • Missing terms in a constant adding sequence? Divide the difference between known terms by the number of additions between them.
  • A few terms don't fix the rule. Starting 1, 2 could be add 1, multiply by 2, or multiply by 5 then subtract 3.
  • Even 1, 2, 4 has two rules: multiply by 2, or add 1, then add 2, then add 3.
  • For a picture pattern, name the part that grows: white squares +1, black edge squares +2, all squares together +3 each time.
  • Write a pattern's amounts as numbers to spot the rule. The same jump between every pair of terms is a constant adding rule.

The big picture

A term-to-term rule builds each term from the one before it. A first term plus a rule gives you a sequence, but a few terms on their own can fit several rules.

Key points

1A term-to-term rule builds each term from the previous one, so a first term plus a rule fixes a sequence.
2A few terms can fit several rules, so a sequence is only fixed once its rule is stated.
3To work back a term, use the inverse of the rule.
4For a constant adding rule, count the additions, not the terms: T1 to T10 is nine additions.
5Counting additions does not work for a multiplying rule.

Worked example

Problem

A pattern has 3, 9, then 15 lines. Find the rule, then find T4.

⚠ Watch out

Counting terms instead of jumps, so T10 becomes the first term plus ten additions. T1 to T10 is nine additions, and even that shortcut only works when the rule adds the same amount every time.

🧠

Memory hook

Think stepping stones: to get from the first stone to the tenth, you make nine jumps. Count the jumps, not the stones.

✓

Check yourself

Try it cold. T1 = 4 and the rule is 'multiply by 3, then subtract 2'. Write T1 to T4, then redo it starting at 5. What stayed the same, and what changed?

Flashcards

(10)
What is a term in a sequence?
One value in the sequence: each number in a numerical sequence, or each pattern in a picture sequence.
What is a term-to-term rule?
A rule that tells you how to calculate the next term from the previous term.
What does T10 mean?
The 10th term. The capital T means a specific term, and the small number says which one.
What do you need to build one exact sequence from a rule?
A first term and a rule. The same rule from a different first term gives a different sequence.
How do you work back to an earlier term?
Use the inverse of the term-to-term rule, for example subtract three to undo 'add three'.
In a constant adding sequence, how many additions are there from T1 to T10?
Nine. Count the jumps between the terms, not the terms.
When does 'count the additions' work?
Only when the rule adds the same amount every time. It fails for a doubling rule.
How do you find an adding rule when some terms are missing?
Divide the difference between the known terms by the number of additions between them.
Do the first few terms fix the rule?
No. A few terms can fit several rules, so the rule may not be unique.
Why must the rule for a picture pattern say which part grows?
Different parts grow by different amounts: white squares by 1, black edge squares by 2, all squares by 3.

Tap any card to flip it, or use Study as deck to go through them one at a time. In the full lesson these run as a spaced-repetition deck — you rate each card Hard, Good or Easy and the tricky ones keep coming back until they stick.

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