KS3 · Maths
Generating sequences from term-to-term rules
Two terms: 1, 4. What comes next? 16, 13, 9 and 10 are all good answers. Play with the tree and find out why.
Maths · Sequences
Same start. Different sequence.
Pick an opening, then pick a rule that fits it. Every rule you can choose here turns the opening into a different sequence.
Opening terms → A rule that fits them
10 sequences to explore.
Same opening terms, different rules, different sequences. Stating the rule is what pins a sequence down.
Generating from a rule
Problem
Start on 6. The rule is: multiply the previous term by 2, then add 3. Write T1 to T4.
Predict, then check
You've been going forwards. This one goes backwards, so think about undoing the rule.
A sequence uses the rule 'multiply by 0.1' and its second term is 4. What is the first term?
WHAT YOU'VE LEARNED
A quick recap of today's lesson.
Term-to-term rules
What you need to know
- A sequence is a run of terms, usually built by a rule. Each number in it is one term.
- A term-to-term rule tells you how to get the next term from the previous one.
- T1 is the first term, T2 the second, T10 the 10th. Capital T means 'a specific term'; the small number says which.
- Start on 124 with 'add five' and you get 129, 134, 139. Start on 6 with 'multiply by five': 30, 150, 750.
- Same rule, different first term, different sequence. The first term matters just as much as the rule.
- Rules needn't add. 'Multiply by 4' works, and so does 'multiply by −1/2', which is the same as divide by −2.
Have a goStart on 8 and use the rule 'multiply by −1/2'. What are T2 and T3?
T2 = −4 and T3 = 2
Multiplying a negative by −1/2 flips the sign back: −4 × −1/2 = 2, not −2.
- To go backwards, use the inverse of the rule. 'Add three' with T3 = 7 gives T2 = 4, then T1 = 1.
Have a goA sequence uses 'multiply by 2' and T3 = 20. Work backwards: what are T2 and T1?
T2 = 10 and T1 = 5
Undoing 'multiply by 2' means dividing by 2, not subtracting anything.
- For an adding sequence, count the additions, not the terms. T1 to T10 is nine additions; T2 to T5 is three.
Have a goA sequence starts at 5 and adds 3 each time. How many additions take you from T1 to T6, and what is T6?
Five additions, so T6 = 5 + 5 × 3 = 20
T1 is where you start, so T6 is five jumps on. Six jumps would mean counting the terms instead.
- That shortcut only works when the rule adds the same amount every time. Doubling, for example, breaks it.
- Missing terms in a constant adding sequence? Divide the difference between known terms by the number of additions between them.
- A few terms don't fix the rule. Starting 1, 2 could be add 1, multiply by 2, or multiply by 5 then subtract 3.
- Even 1, 2, 4 has two rules: multiply by 2, or add 1, then add 2, then add 3.
- For a picture pattern, name the part that grows: white squares +1, black edge squares +2, all squares together +3 each time.
- Write a pattern's amounts as numbers to spot the rule. The same jump between every pair of terms is a constant adding rule.
The big picture
A term-to-term rule builds each term from the one before it. A first term plus a rule gives you a sequence, but a few terms on their own can fit several rules.
Key points
Worked example
Problem
A pattern has 3, 9, then 15 lines. Find the rule, then find T4.
⚠ Watch out
Counting terms instead of jumps, so T10 becomes the first term plus ten additions. T1 to T10 is nine additions, and even that shortcut only works when the rule adds the same amount every time.
Memory hook
Think stepping stones: to get from the first stone to the tenth, you make nine jumps. Count the jumps, not the stones.
Check yourself
Try it cold. T1 = 4 and the rule is 'multiply by 3, then subtract 2'. Write T1 to T4, then redo it starting at 5. What stayed the same, and what changed?
Flashcards
(10)What is a term in a sequence?
What is a term-to-term rule?
What does T10 mean?
What do you need to build one exact sequence from a rule?
How do you work back to an earlier term?
In a constant adding sequence, how many additions are there from T1 to T10?
When does 'count the additions' work?
How do you find an adding rule when some terms are missing?
Do the first few terms fix the rule?
Why must the rule for a picture pattern say which part grows?
Tap any card to flip it, or use Study as deck to go through them one at a time. In the full lesson these run as a spaced-repetition deck — you rate each card Hard, Good or Easy and the tricky ones keep coming back until they stick.
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Keep me postedMore KS3 Maths topics
- Adding and subtracting positive and negative integers
- Algebraic notation and conventions
- Angle sum in a triangle
- Angles on parallel lines (corresponding, alternate, co-interior)
- Area of a circle
- Area of a trapezium
- Area of a triangle
- Area of composite rectilinear shapes
- Arithmetic sequences and finding the nth term
- Associative, commutative and distributive laws
- Bisecting an angle
- Calculating theoretical probabilities
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