GCSE · Maths · AQA · Spec 8300 · Foundation
Plotting straight-line graphs
Grab any point on this line and its coordinates fit the equation perfectly. Once you see why, plotting stops being copying and starts checking itself.
Every point on this line obeys y = 2x + 1
Drag the point anywhere along the line — go right down into the negatives. Then test it: double the x, add 1. You land on the y every single time, even at points like (1.3, 3.6).
WHAT YOU'VE LEARNED
A quick recap of today's lesson.
The table of values finds a few of those points. The ruler finds all the rest.
What you need to know
- A point is on a line when its coordinates make the line's equation true.
- Build a table of values: choose x-values (including negatives), substitute each one, and work out y.
- Write each pair as (x, y) — x first, then y — and plot it accurately.
- Rule one straight line through the points across the full range asked for; never join them dot to dot.
- A point that won't line up means a substitution has gone wrong — recheck it.
- x = a is a vertical line; y = b is a horizontal line.
The big picture
To plot a straight-line graph, you find some points whose coordinates make the equation true, plot them, and rule one straight line through them across the whole range you're asked for. A table of values does the finding: pick x-values, substitute each into the equation, and write each result as an (x, y) pair. Because every point of a straight-line equation lies on the same line, the plotted points should line up — and one that doesn't is a sign to recheck the arithmetic. Equations with just one letter, like x = 3 or y = −2, give vertical and horizontal lines.
Key points
Worked example
Problem
Draw the graph of y = 3x − 1 for values of x from −2 to 2.
⚠ Watch out
Losing the minus sign when x is negative. In y = 5 − 2x at x = −3, 2 × (−3) = −6, and 5 − (−6) = 11, not −1. Put brackets round every negative x before you substitute.
Memory hook
Every point fits, so every point lines up. One point out of line? Your maths has slipped — the line hasn't bent.
Check yourself
Without drawing anything: is (4, 9) on the line y = 2x + 1? What about (−3, −7)? Substitute the x, see what y the equation gives, and compare.
Flashcards
(7)What does it mean for a point to be on the line y = 2x + 1?
Why is a table of values enough to draw a straight-line graph?
Why plot at least three points for a straight line?
In a coordinate pair, which value comes first?
What is y = 3 − 2x when x = −2?
What do the graphs of x = 4 and y = −2 look like?
How far should you rule a straight-line graph?
Tap any card to flip it, or use Study as deck to go through them one at a time. In the full lesson these run as a spaced-repetition deck — you rate each card Hard, Good or Easy and the tricky ones keep coming back until they stick.
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